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❓Prove that if ( x, y, z ) are positive numbers, then[ frac{x}{y+z} + frac{y}{z+x} + frac{z}{x+y} geq frac{3}{2}]
💡Alright, so I've come across this inequality problem that I need to prove. It says that for any positive numbers ( x, y, z ), the sum ( frac{x}{y+z} + frac{y}{z+x} + frac{z}{x+y} ) is greater than or equal to ( frac{3}{2} ). At first glance, it looks a bit intimidating, but I think I can break it down step by step.First, I remember that inequalities like this often involve some classic inequality techniques, like the Arithmetic Mean-Geometric Mean (AM-GM) inequality or the Cauchy-Schwarz inequality. Maybe I can apply one of those here.Let me start by recalling the AM-GM inequality. It states that for non-negative real numbers, the arithmetic mean is always greater than or equal to the geometric mean. So, for two numbers ( a ) and ( b ), we have ( frac{a + b}{2} geq sqrt{ab} ). I wonder if I can use this somehow on the denominators or numerators in the given expression.Looking at the expression ( frac{x}{y+z} + frac{y}{z+x} + frac{z}{x+y} ), each term has a numerator and a denominator that are sums of the other two variables. Maybe I can manipulate these terms to apply AM-GM.Another thought: perhaps I can use the Cauchy-Schwarz inequality. I recall that Cauchy-Schwarz can be used in the form ( left( sum frac{a_i^2}{b_i} right) geq frac{(sum a_i)^2}{sum b_i} ). Maybe that's applicable here.Wait, let's see. If I consider each term ( frac{x}{y+z} ), it's similar to ( frac{x^2}{x(y+z)} ). So, if I rewrite the entire sum as ( sum frac{x^2}{x(y+z)} ), then by Cauchy-Schwarz, this would be greater than or equal to ( frac{(x + y + z)^2}{x(y+z) + y(z+x) + z(x+y)} ).Let me write that down:[frac{x}{y+z} + frac{y}{z+x} + frac{z}{x+y} = sum frac{x^2}{x(y+z)} geq frac{(x + y + z)^2}{x(y+z) + y(z+x) + z(x+y)}]Okay, so now I need to simplify the denominator on the right-hand side. Let's compute ( x(y+z) + y(z+x) + z(x+y) ):[x(y+z) + y(z+x) + z(x+y) = xy + xz + yz + yx + zx + zy = 2(xy + yz + zx)]So, the denominator becomes ( 2(xy + yz + zx) ). Therefore, the inequality becomes:[frac{(x + y + z)^2}{2(xy + yz + zx)} geq frac{3}{2}]Wait, why do I say that? Because I need to show that the entire expression is greater than or equal to ( frac{3}{2} ). So, if I can show that ( frac{(x + y + z)^2}{2(xy + yz + zx)} geq frac{3}{2} ), then that would imply the original inequality.Let me write that down:[frac{(x + y + z)^2}{2(xy + yz + zx)} geq frac{3}{2}]Multiplying both sides by ( 2(xy + yz + zx) ), which is positive since ( x, y, z ) are positive, we get:[(x + y + z)^2 geq 3(xy + yz + zx)]Now, expanding the left-hand side:[x^2 + y^2 + z^2 + 2xy + 2yz + 2zx geq 3xy + 3yz + 3zx]Subtracting ( 3xy + 3yz + 3zx ) from both sides:[x^2 + y^2 + z^2 - xy - yz - zx geq 0]Hmm, this looks familiar. I think this is a known inequality. Let me recall that ( x^2 + y^2 + z^2 geq xy + yz + zx ) for any real numbers ( x, y, z ). This is actually another form of the AM-GM inequality or can be derived from it.Yes, indeed, ( x^2 + y^2 + z^2 geq xy + yz + zx ) is always true because:[x^2 + y^2 geq 2xy, quad y^2 + z^2 geq 2yz, quad z^2 + x^2 geq 2zx]Adding these three inequalities:[2(x^2 + y^2 + z^2) geq 2(xy + yz + zx)]Dividing both sides by 2:[x^2 + y^2 + z^2 geq xy + yz + zx]Which is exactly what we have. Therefore, ( x^2 + y^2 + z^2 - xy - yz - zx geq 0 ) is always true, which means our earlier inequality holds:[frac{(x + y + z)^2}{2(xy + yz + zx)} geq frac{3}{2}]Thus, going back to the original expression:[frac{x}{y+z} + frac{y}{z+x} + frac{z}{x+y} geq frac{3}{2}]So, I think I've managed to prove the inequality using the Cauchy-Schwarz inequality. Let me just recap the steps to make sure I didn't skip anything:1. Recognize that the given expression can be manipulated to apply the Cauchy-Schwarz inequality.2. Rewrite each term ( frac{x}{y+z} ) as ( frac{x^2}{x(y+z)} ).3. Apply Cauchy-Schwarz to get a lower bound involving ( (x + y + z)^2 ) and ( xy + yz + zx ).4. Simplify the resulting inequality to show that it's always true based on the known inequality ( x^2 + y^2 + z^2 geq xy + yz + zx ).This seems solid. I don't see any gaps in the logic, and each step follows logically from the previous one. I think I'm confident with this proof.
❓For any positive integer x , let f(x)=x^x . Suppose that n is a positive integer such that there exists a positive integer m with m neq 1 such that f(f(f(m)))=m^{m^{n+2020}} . Compute the smallest possible value of n .*Proposed by Luke Robitaille*
💡Okay, so I have this problem here where for any positive integer x, f(x) is defined as x^x. The problem says that there's a positive integer n such that there exists another positive integer m (with m not equal to 1) where f(f(f(m))) equals m raised to the power of m raised to (n + 2020). I need to find the smallest possible value of n.Alright, let's break this down step by step. First, I need to understand what f(f(f(m))) means. Since f(x) is x^x, then f(m) would be m^m. Then, f(f(m)) would be f(m^m), which is (m^m)^(m^m). Hmm, that seems a bit complicated, but I think I can simplify it.So, f(f(m)) = (m^m)^(m^m). When you raise a power to a power, you multiply the exponents. So that would be m^(m * m^m). Wait, m * m^m is the same as m^(m + 1), right? Because m is m^1, so when you multiply m^1 and m^m, you add the exponents: m^(1 + m). So, f(f(m)) = m^(m^(m + 1)).Now, moving on to f(f(f(m))). That would be f of the previous result, which is f(m^(m^(m + 1))). Applying f again, that would be (m^(m^(m + 1)))^(m^(m^(m + 1))). Again, raising a power to a power, so we multiply the exponents. So, that becomes m^(m^(m + 1) * m^(m^(m + 1))).Wait, hold on. Let me make sure I'm doing that correctly. When you have (a^b)^c, it's equal to a^(b * c). So, in this case, a is m, b is m^(m + 1), and c is m^(m^(m + 1)). So, the exponent becomes m^(m + 1) * m^(m^(m + 1)). But when you multiply exponents with the same base, you add the exponents. So, m^(m + 1) * m^(m^(m + 1)) is equal to m^(m + 1 + m^(m + 1)).Therefore, f(f(f(m))) is m raised to the power of m^(m + 1 + m^(m + 1)). So, f(f(f(m))) = m^(m^(m + 1 + m^(m + 1))).But the problem states that f(f(f(m))) is equal to m^(m^(n + 2020)). So, setting these equal, we have:m^(m^(m + 1 + m^(m + 1))) = m^(m^(n + 2020)).Since the bases are the same (both are m), the exponents must be equal. Therefore:m^(m + 1 + m^(m + 1)) = m^(n + 2020).Again, since the bases are the same, we can set the exponents equal:m + 1 + m^(m + 1) = n + 2020.So, solving for n, we get:n = m + 1 + m^(m + 1) - 2020.Our goal is to find the smallest positive integer n. So, we need to find the smallest m (where m is a positive integer not equal to 1) such that n is positive.Let's try m = 2:n = 2 + 1 + 2^(2 + 1) - 2020n = 3 + 8 - 2020n = 11 - 2020n = -2009Hmm, that's negative. Not good. Let's try m = 3:n = 3 + 1 + 3^(3 + 1) - 2020n = 4 + 81 - 2020n = 85 - 2020n = -1935Still negative. Let's try m = 4:n = 4 + 1 + 4^(4 + 1) - 2020n = 5 + 1024 - 2020n = 1029 - 2020n = -991Still negative. Next, m = 5:n = 5 + 1 + 5^(5 + 1) - 2020n = 6 + 15625 - 2020n = 15631 - 2020n = 13611Okay, that's positive. Let me check m = 6 just to see if we can get a smaller n:n = 6 + 1 + 6^(6 + 1) - 2020n = 7 + 279936 - 2020n = 279943 - 2020n = 277923That's way bigger. So, m = 5 gives n = 13611, which is positive, and m = 6 gives a much larger n. So, m = 5 is the smallest m that gives a positive n.Wait, let me check m = 1 just in case, even though the problem says m ≠ 1:n = 1 + 1 + 1^(1 + 1) - 2020n = 2 + 1 - 2020n = 3 - 2020n = -2017Negative, as expected, and m =1 is not allowed. So, m =5 is indeed the smallest m that gives a positive n.Therefore, the smallest possible value of n is 13611.**Final Answer**boxed{13611}
❓The top base of a trapezoid is 4, the bottom base is 7, one of the lateral sides is 12. Write the function relationship between the perimeter y of the trapezoid and the length x of the other lateral side, and state the range of values for the independent variable x.
💡Okay, so I have this problem about a trapezoid. The top base is 4 units, the bottom base is 7 units, and one of the lateral sides is 12 units. I need to find the function relationship between the perimeter ( y ) of the trapezoid and the length ( x ) of the other lateral side. Also, I have to state the range of values for ( x ).First, let me visualize the trapezoid. A trapezoid has two parallel sides called bases, and the other two sides are called legs or lateral sides. The top base is shorter than the bottom base here because 4 is less than 7. So, the trapezoid is wider at the bottom.Given that one of the lateral sides is 12 units, and the other is ( x ) units. The perimeter ( y ) would be the sum of all sides, right? So, that would be the top base plus the bottom base plus both lateral sides.So, mathematically, that would be:[y = 4 + 7 + 12 + x]Simplifying that:[y = 23 + x]So, the function relationship is ( y = x + 23 ). That seems straightforward.But wait, the problem also asks for the range of values for ( x ). Hmm, I can't just say ( x ) can be any positive number because in a trapezoid, the sides have to satisfy certain conditions to form a valid trapezoid.I remember that in a trapezoid, the legs (the non-parallel sides) must satisfy the triangle inequality when considering the difference in lengths of the bases. Let me think about that.If I drop a perpendicular from one of the top vertices to the bottom base, it forms a right triangle. The difference in the lengths of the bases is ( 7 - 4 = 3 ) units. So, the projection of the lateral sides onto the base must account for this difference.Wait, actually, if I consider the two legs, each leg forms a triangle with the difference in the bases. So, if I have one leg of 12 units and the other of ( x ) units, the difference in the bases is 3 units, which is split between the two triangles formed by the legs.But I'm not sure if that's the right approach. Maybe I should think about the trapezoid as a figure where the legs connect the two bases, and the difference in the bases affects the possible lengths of the legs.I recall that in a trapezoid, the legs must be long enough to connect the two bases, considering the height. But since we don't have the height, maybe I can use the triangle inequality on the legs and the difference in the bases.Let me consider the two legs and the difference in the bases. The difference is 3 units, so if I imagine the trapezoid, the legs must be able to form triangles with this difference.So, for the leg of 12 units, the other leg ( x ) must satisfy the triangle inequality with the difference of 3 units. That is, the sum of the two legs must be greater than the difference in the bases, and the difference of the legs must be less than the difference in the bases.Wait, that might not be precise. Let me recall the triangle inequality theorem. It states that the sum of the lengths of any two sides of a triangle must be greater than the length of the remaining side.In this case, if I consider the two legs and the difference in the bases as sides of a triangle, then:1. ( 12 + x > 3 )2. ( 12 + 3 > x )3. ( x + 3 > 12 )Simplifying these:1. ( 12 + x > 3 ) is always true since ( x ) is positive.2. ( 15 > x ) or ( x < 15 )3. ( x > 9 )So, combining these, ( x ) must be greater than 9 and less than 15.Therefore, the range of ( x ) is ( 9 < x < 15 ).So, putting it all together, the function is ( y = x + 23 ) with ( x ) in the interval ( (9, 15) ).I think that makes sense. Let me double-check. If ( x ) is 10, then the perimeter is 33, which seems reasonable. If ( x ) approaches 9, the perimeter approaches 32, and as ( x ) approaches 15, the perimeter approaches 38. That seems consistent with the triangle inequality.Yeah, I think that's correct.
❓Given that the curved surface of a sphere is 64π cm² in a non-uniform coordinate system with scaling factors k1, k2, and k3 for the x, y, and z axes respectively. Find its radius r in this non-uniform coordinate system.
💡Okay, so I have this problem about finding the radius of a sphere in a non-uniform coordinate system. The curved surface area is given as 64π cm², and there are scaling factors k1, k2, and k3 for the x, y, and z axes respectively. Hmm, non-uniform coordinate systems can be a bit tricky because the scaling factors mean that measurements along each axis aren't the same. First, I need to recall the formula for the surface area of a sphere in a uniform coordinate system, which is 4πr². But since this is a non-uniform system, I wonder how the scaling factors affect this formula. Maybe the surface area isn't just 4πr² anymore because the scaling could stretch or shrink the sphere differently in each direction.Wait, but the problem mentions that it's still a sphere, so maybe the scaling factors somehow balance out? Or perhaps the surface area formula gets modified by these scaling factors. I'm not entirely sure. Maybe I should think about how scaling affects geometric formulas in general.In a non-uniform coordinate system, distances are scaled differently along each axis. So, if I have scaling factors k1, k2, and k3, the actual distances in each direction are multiplied by these factors. For example, a unit length along the x-axis is k1 times the standard unit, similarly for y and z. But how does this affect the surface area? Surface area is a two-dimensional measure, so maybe it's affected by the product of two scaling factors? Or perhaps each scaling factor affects the corresponding dimension in the surface area formula.Let me try to think about the surface area formula in a non-uniform system. In a uniform system, the surface area is 4πr². If I scale the coordinates, the radius in each direction would be scaled by k1, k2, and k3. But since it's still a sphere, I guess the radius has to be the same in all directions, which might mean that the scaling factors somehow relate to each other.Wait, maybe I'm overcomplicating it. The problem states that the curved surface area is 64π cm², which is the same as in a uniform system. So perhaps the scaling factors don't affect the surface area because it's given directly. That would mean I can use the standard formula to find the radius, regardless of the scaling factors.But that seems a bit strange because scaling should change the measurements. Maybe the scaling factors are applied to the radius, not directly to the surface area. So if I have a radius r in the non-uniform system, the actual radius in a uniform system would be r multiplied by some combination of the scaling factors.I'm getting confused here. Let me try to write down the formula. In a non-uniform system, the surface area might be scaled by the product of the scaling factors. So, maybe the surface area A is 4πr² multiplied by k1k2k3. But that doesn't seem right because surface area is two-dimensional, not three-dimensional.Alternatively, maybe the surface area is scaled by the square root of the product of the scaling factors. Or perhaps each scaling factor affects one dimension, and since surface area involves two dimensions, it's scaled by the product of two scaling factors. But which two?I think I need to look up how surface area scales in a non-uniform coordinate system. From what I remember, when you have scaling factors, the surface area element in a coordinate system is scaled by the square root of the determinant of the metric tensor. But that's more advanced differential geometry, and I'm not sure if that applies here.Wait, maybe the problem is simpler than that. Since the surface area is given as 64π cm², which is the same as in a uniform system, perhaps the scaling factors cancel out, and the radius remains the same as in a uniform system. That would mean the radius is 4 cm, just like in the standard case.But that seems too straightforward. The problem mentions a non-uniform coordinate system with scaling factors, so I feel like the scaling factors should play a role in the answer. Maybe the radius in the non-uniform system is related to the radius in the uniform system by some function of the scaling factors.Let me think differently. If I have scaling factors k1, k2, and k3, then the actual radius in each direction is r multiplied by these scaling factors. But since it's a sphere, all directions should have the same radius, so maybe the scaling factors are all equal? But the problem doesn't specify that they are equal, so they could be different.This is getting complicated. Maybe I should assume that the scaling factors don't affect the surface area formula, and just use the standard formula to find the radius. That would give me r = 4 cm, as in the uniform case. But I'm not sure if that's correct because the scaling factors might change the effective radius.Alternatively, perhaps the surface area in the non-uniform system is scaled by the product of the scaling factors. So, if the surface area is 64π cm² in the non-uniform system, then the actual surface area in a uniform system would be 64π divided by (k1k2k3). Then, using the standard formula, I could solve for r.But I don't know the values of k1, k2, and k3, so I can't compute that. Maybe the scaling factors are given, but they aren't in the problem statement. Wait, the problem doesn't provide specific values for k1, k2, and k3, so perhaps the radius is the same regardless of the scaling factors because the surface area is given directly.I'm going in circles here. Let me try to summarize. The surface area of a sphere is 64π cm² in a non-uniform coordinate system with scaling factors k1, k2, and k3. I need to find the radius r in this system.In a uniform system, the surface area is 4πr², so solving for r gives r = 4 cm. Since the problem gives the surface area directly, maybe the scaling factors don't affect the calculation, and the radius remains 4 cm.Alternatively, if the scaling factors affect the surface area, I might need to adjust the formula, but without knowing the specific scaling factors, I can't do that. Therefore, the safest assumption is that the radius is 4 cm, just like in a uniform system.I think that's the answer. The radius r in the non-uniform coordinate system is 4 cm.
❓Let ( P-ABC ) be a regular triangular pyramid with a height of ( PO ), where ( M ) is the midpoint of ( PO ). A plane parallel to edge ( BC ) is drawn through ( AM ), dividing the pyramid into upper and lower parts. Find the ratio of the volumes of these two parts.
💡Alright, so I have this problem about a regular triangular pyramid, also known as a tetrahedron, right? It's labeled P-ABC, and it has a height PO. M is the midpoint of PO. Then, there's a plane drawn through AM that's parallel to edge BC, and this plane divides the pyramid into two parts: an upper part and a lower part. I need to find the ratio of their volumes.Okay, first, let me visualize this pyramid. Since it's a regular triangular pyramid, all the edges from the apex P to the base ABC are equal, and the base ABC is an equilateral triangle. The height PO is from the apex P perpendicular to the base ABC, and O is the centroid of the base triangle ABC because it's a regular pyramid.M is the midpoint of PO, so that means PM = MO. Now, we're drawing a plane through AM that's parallel to BC. Since BC is an edge of the base, and the plane is parallel to BC, this plane must intersect the pyramid in such a way that the intersection line is parallel to BC.Let me think about how this plane intersects the pyramid. It's passing through point A and M, and it's parallel to BC. So, the plane will intersect the edges PB and PC somewhere. Let me denote these intersection points as E and F, respectively. So, the plane cuts PB at E and PC at F, and since the plane is parallel to BC, the line EF must be parallel to BC.Now, since EF is parallel to BC, the triangle PEF must be similar to triangle PBC. The ratio of similarity will determine the ratio of their areas and volumes. But to find this ratio, I need to figure out where exactly E and F are located on PB and PC.Since M is the midpoint of PO, which is the height, maybe I can use some properties of similar triangles or coordinate geometry to find the ratio. Let me try setting up a coordinate system to model this pyramid.Let's place the base ABC in the xy-plane with O at the origin (0,0,0). Since ABC is an equilateral triangle, I can assign coordinates to A, B, and C. Let's assume the side length of the base is 'a'. For simplicity, let me choose specific coordinates:- Let’s place point A at (0, 0, 0). Wait, but O is the centroid of ABC, so maybe it's better to have O at (0,0,0). Hmm, that might complicate things because then A, B, and C would be around O.Alternatively, perhaps it's better to have point A at (0, 0, 0), B at (a, 0, 0), and C at (a/2, (a√3)/2, 0). Then, the centroid O would be at the average of the coordinates of A, B, and C. So, O would be at ((0 + a + a/2)/3, (0 + 0 + (a√3)/2)/3, 0) which simplifies to ((3a/2)/3, (a√3/2)/3, 0) = (a/2, a√3/6, 0).But the apex P is directly above O at a height h, so P would be at (a/2, a√3/6, h). Since it's a regular pyramid, all edges PA, PB, PC are equal. The length from P to any base vertex is the same. Let me compute PA:PA = distance from P to A = sqrt[(a/2 - 0)^2 + (a√3/6 - 0)^2 + (h - 0)^2] = sqrt[(a^2/4) + (a^2*3/36) + h^2] = sqrt[(a^2/4) + (a^2/12) + h^2] = sqrt[(3a^2/12 + a^2/12) + h^2] = sqrt[(4a^2/12) + h^2] = sqrt[a^2/3 + h^2].Similarly, the edge length of the base is 'a', so in a regular pyramid, the slant height and other properties can be related, but maybe I don't need to get into that right now.Since M is the midpoint of PO, which is the height, M would be halfway between P and O. So, if P is at (a/2, a√3/6, h) and O is at (a/2, a√3/6, 0), then M is at (a/2, a√3/6, h/2).Now, the plane passes through A and M and is parallel to BC. Let me find the equation of this plane. Since it's parallel to BC, and BC is from (a, 0, 0) to (a/2, a√3/2, 0), the direction vector of BC is (-a/2, a√3/2, 0). So, the plane must have this direction vector.But the plane also passes through points A (0,0,0) and M (a/2, a√3/6, h/2). So, another direction vector in the plane is from A to M: (a/2, a√3/6, h/2). So, the normal vector of the plane can be found by taking the cross product of these two direction vectors.Let me denote vector AM as (a/2, a√3/6, h/2) and vector BC as (-a/2, a√3/2, 0). The cross product of AM and BC will give the normal vector.Calculating the cross product:i component: (a√3/6 * 0 - h/2 * a√3/2) = (0 - (h a√3)/4) = - (h a√3)/4j component: -(a/2 * 0 - h/2 * (-a/2)) = -(0 + (h a)/4) = - (h a)/4k component: (a/2 * a√3/2 - (-a/2 * a√3/6)) = (a^2√3/4 + a^2√3/12) = (3a^2√3/12 + a^2√3/12) = (4a^2√3)/12 = a^2√3/3So, the normal vector is (- (h a√3)/4, - (h a)/4, a^2√3/3). To simplify, we can factor out common terms:Let's factor out (a/4):Normal vector = (a/4)(-h√3, -h, 4√3/3)Wait, let me compute it again:Wait, the cross product components are:i: (AM_y * BC_z - AM_z * BC_y) = (a√3/6 * 0 - h/2 * a√3/2) = - (h a√3)/4j: -(AM_x * BC_z - AM_z * BC_x) = -(a/2 * 0 - h/2 * (-a/2)) = - (0 + (h a)/4) = - (h a)/4k: (AM_x * BC_y - AM_y * BC_x) = (a/2 * a√3/2 - a√3/6 * (-a/2)) = (a^2√3/4 + a^2√3/12) = (3a^2√3/12 + a^2√3/12) = 4a^2√3/12 = a^2√3/3So, the normal vector is (- (h a√3)/4, - (h a)/4, a^2√3/3).To write the equation of the plane, we can use point A (0,0,0):The plane equation is: (- (h a√3)/4)(x - 0) + (- (h a)/4)(y - 0) + (a^2√3/3)(z - 0) = 0Simplify:- (h a√3)/4 x - (h a)/4 y + (a^2√3)/3 z = 0We can multiply both sides by 12 to eliminate denominators:-3 h a√3 x - 3 h a y + 4 a^2√3 z = 0Divide both sides by a (since a ≠ 0):-3 h√3 x - 3 h y + 4 a√3 z = 0So, the equation of the plane is:-3 h√3 x - 3 h y + 4 a√3 z = 0Alternatively, we can write it as:3 h√3 x + 3 h y = 4 a√3 zOr, dividing both sides by 3 h:√3 x + y = (4 a√3 z)/(3 h)Hmm, maybe this is getting too complicated. Perhaps there's a better way to approach this problem without getting bogged down in coordinates.Let me think about similar triangles. Since the plane is parallel to BC, the intersection with the pyramid will create a smaller, similar triangle on top. The ratio of similarity will determine the volume ratio.Given that M is the midpoint of PO, which is the height, and the plane passes through M and A, maybe the ratio is related to the position of M.Wait, in a pyramid, if you cut it with a plane parallel to the base, the ratio of volumes is the cube of the ratio of corresponding heights. But in this case, the plane isn't parallel to the base; it's parallel to an edge, BC. So, it's a different kind of cut.Alternatively, maybe we can consider the plane cutting the pyramid and creating a smaller pyramid on top and a frustum-like shape below. But since it's not parallel to the base, it's more complicated.Wait, but since the plane is parallel to BC, which is an edge of the base, the intersection with the pyramid will create a quadrilateral, but since it's passing through A, which is a vertex, it might actually create a triangle on top.Wait, no. Since the plane passes through A and is parallel to BC, it will intersect the edges PB and PC at some points E and F, as I thought earlier, creating a triangle AEF on top.So, the upper part is a smaller pyramid with base AEF and apex P, and the lower part is the remaining part of the original pyramid.To find the volume ratio, I need to find the ratio of the volumes of P-AEF and the remaining part.Since the plane is parallel to BC, triangles PEF and PBC are similar. The ratio of their areas will be the square of the ratio of their corresponding sides.But to find the ratio of their corresponding sides, I need to find where E and F are located on PB and PC.Since the plane passes through M, which is the midpoint of PO, maybe the ratio is related to the position of M.Let me consider the line AM. Since M is the midpoint of PO, and O is the centroid of the base ABC, perhaps we can use some properties of centroids and similar triangles.Let me denote the centroid of the base ABC as O. So, O is the point where the medians intersect, and it's located at a distance of one-third the height from the base.Wait, in a regular pyramid, the centroid O is also the orthocenter, so the height PO is perpendicular to the base at O.Since M is the midpoint of PO, the distance from P to M is equal to the distance from M to O, which is h/2, where h is the height PO.Now, the plane passes through A and M and is parallel to BC. So, the intersection of this plane with the pyramid will create a line EF parallel to BC.Since EF is parallel to BC, the triangles PEF and PBC are similar.Let me denote the ratio of similarity as k. Then, the ratio of their areas is k², and the ratio of their volumes is k³.But I need to find k.To find k, I can look at the ratio of the heights from P to EF and from P to BC.Wait, but since EF is parallel to BC, the distance from P to EF is the same as the distance from P to BC, which is the height of the pyramid. Hmm, that might not help directly.Alternatively, since the plane passes through M, which is at height h/2, maybe the height from P to the plane is h/2.Wait, no. The height from P to the plane is not necessarily h/2 because the plane is not horizontal; it's slant.Hmm, maybe I need to use coordinate geometry after all.Let me try again with coordinates.Let me set up a coordinate system with O at (0,0,0), and since ABC is an equilateral triangle, let me place the points as follows:- Let’s have point A at (0, 0, 0)- Point B at (1, 0, 0)- Point C at (0.5, √3/2, 0)- Then, the centroid O is at ((0 + 1 + 0.5)/3, (0 + 0 + √3/2)/3, 0) = (1.5/3, (√3/2)/3, 0) = (0.5, √3/6, 0)- The apex P is directly above O at (0.5, √3/6, h), where h is the height of the pyramid.Now, M is the midpoint of PO, so M is at (0.5, √3/6, h/2).The plane passes through A (0,0,0) and M (0.5, √3/6, h/2) and is parallel to BC.Vector BC is from B (1,0,0) to C (0.5, √3/2, 0), so BC vector is (-0.5, √3/2, 0).The plane must contain point A and M and be parallel to BC. So, the direction vectors of the plane are AM and BC.Vector AM is from A (0,0,0) to M (0.5, √3/6, h/2), so AM vector is (0.5, √3/6, h/2).So, the plane can be defined by point A and direction vectors AM and BC.To find the equation of the plane, we can use the normal vector, which is the cross product of AM and BC.Let me compute the cross product of AM and BC.AM = (0.5, √3/6, h/2)BC = (-0.5, √3/2, 0)Cross product:i component: (√3/6 * 0 - h/2 * √3/2) = 0 - (h√3)/4 = - (h√3)/4j component: -(0.5 * 0 - h/2 * (-0.5)) = -(0 + h/4) = -h/4k component: (0.5 * √3/2 - (-0.5 * √3/6)) = (√3/4 + √3/12) = (3√3/12 + √3/12) = 4√3/12 = √3/3So, the normal vector is (- (h√3)/4, -h/4, √3/3)The equation of the plane is then:- (h√3)/4 (x - 0) - h/4 (y - 0) + √3/3 (z - 0) = 0Simplify:- (h√3)/4 x - h/4 y + √3/3 z = 0Multiply both sides by 12 to eliminate denominators:-3 h√3 x - 3 h y + 4√3 z = 0Divide both sides by √3:-3 h x - 3 h y / √3 + 4 z = 0Wait, that might not be necessary. Let me keep it as:- (h√3)/4 x - h/4 y + √3/3 z = 0Now, I need to find where this plane intersects edges PB and PC.First, let's parametrize edge PB.Point P is at (0.5, √3/6, h), and point B is at (1, 0, 0).Parametric equations for PB can be written as:x = 0.5 + t(1 - 0.5) = 0.5 + 0.5 ty = √3/6 + t(0 - √3/6) = √3/6 - √3/6 tz = h + t(0 - h) = h - h twhere t ranges from 0 to 1.Now, substitute these into the plane equation:- (h√3)/4 x - h/4 y + √3/3 z = 0Plugging in x, y, z:- (h√3)/4 (0.5 + 0.5 t) - h/4 (√3/6 - √3/6 t) + √3/3 (h - h t) = 0Let me compute each term:First term: - (h√3)/4 * (0.5 + 0.5 t) = - (h√3)/4 * 0.5 - (h√3)/4 * 0.5 t = - (h√3)/8 - (h√3)/8 tSecond term: - h/4 * (√3/6 - √3/6 t) = - h/4 * √3/6 + h/4 * √3/6 t = - (h√3)/24 + (h√3)/24 tThird term: √3/3 * (h - h t) = √3/3 h - √3/3 h tNow, combine all terms:First term: - (h√3)/8 - (h√3)/8 tSecond term: - (h√3)/24 + (h√3)/24 tThird term: √3 h /3 - √3 h /3 tCombine like terms:Constant terms:- (h√3)/8 - (h√3)/24 + √3 h /3Let me find a common denominator, which is 24:- (3 h√3)/24 - (h√3)/24 + (8 h√3)/24 = (-3 h√3 - h√3 + 8 h√3)/24 = (4 h√3)/24 = h√3 /6Terms with t:- (h√3)/8 t + (h√3)/24 t - √3 h /3 tAgain, common denominator 24:- (3 h√3)/24 t + (h√3)/24 t - (8 h√3)/24 t = (-3 h√3 + h√3 - 8 h√3)/24 t = (-10 h√3)/24 t = - (5 h√3)/12 tSo, the equation becomes:h√3 /6 - (5 h√3)/12 t = 0Solve for t:h√3 /6 = (5 h√3)/12 tDivide both sides by h√3:1/6 = (5)/12 tMultiply both sides by 12:2 = 5 tSo, t = 2/5Therefore, the intersection point E on PB is at t = 2/5.So, coordinates of E:x = 0.5 + 0.5*(2/5) = 0.5 + 0.2 = 0.7y = √3/6 - √3/6*(2/5) = √3/6*(1 - 2/5) = √3/6*(3/5) = √3/10z = h - h*(2/5) = (3h)/5So, E is at (0.7, √3/10, 3h/5)Similarly, let's find the intersection point F on PC.Point P is at (0.5, √3/6, h), and point C is at (0.5, √3/2, 0).Parametric equations for PC:x = 0.5 + t(0.5 - 0.5) = 0.5 (since x-coordinate doesn't change)y = √3/6 + t(√3/2 - √3/6) = √3/6 + t(√3/3) = √3/6 + √3/3 tz = h + t(0 - h) = h - h tAgain, substitute into the plane equation:- (h√3)/4 x - h/4 y + √3/3 z = 0Plugging in x = 0.5, y = √3/6 + √3/3 t, z = h - h t:- (h√3)/4 * 0.5 - h/4 (√3/6 + √3/3 t) + √3/3 (h - h t) = 0Compute each term:First term: - (h√3)/4 * 0.5 = - (h√3)/8Second term: - h/4 (√3/6 + √3/3 t) = - h/4 * √3/6 - h/4 * √3/3 t = - (h√3)/24 - (h√3)/12 tThird term: √3/3 (h - h t) = √3 h /3 - √3 h /3 tCombine all terms:First term: - (h√3)/8Second term: - (h√3)/24 - (h√3)/12 tThird term: √3 h /3 - √3 h /3 tCombine constants:- (h√3)/8 - (h√3)/24 + √3 h /3Convert to common denominator 24:- (3 h√3)/24 - (h√3)/24 + (8 h√3)/24 = (-3 h√3 - h√3 + 8 h√3)/24 = (4 h√3)/24 = h√3 /6Combine terms with t:- (h√3)/12 t - √3 h /3 tConvert to common denominator 12:- (h√3)/12 t - 4 h√3 /12 t = (-5 h√3)/12 tSo, the equation becomes:h√3 /6 - (5 h√3)/12 t = 0Same as before, so solving for t:h√3 /6 = (5 h√3)/12 tt = (h√3 /6) / (5 h√3 /12) = (1/6) / (5/12) = (1/6)*(12/5) = 2/5So, t = 2/5Therefore, point F is at:x = 0.5y = √3/6 + √3/3*(2/5) = √3/6 + 2√3/15 = (5√3 + 4√3)/30 = 9√3/30 = 3√3/10z = h - h*(2/5) = 3h/5So, F is at (0.5, 3√3/10, 3h/5)Now, we have points E and F on PB and PC, respectively, both at z = 3h/5.So, the plane cuts PB and PC at E and F, both at height 3h/5 from the base.Now, let's consider the upper part, which is the pyramid P-AEF.To find its volume, we can use the formula for the volume of a pyramid: (1/3)*base area*height.But first, we need to find the area of triangle AEF.Wait, but triangle AEF is in the plane z = 3h/5, right? Because both E and F are at z = 3h/5, and A is at z = 0. Wait, no, A is at (0,0,0), so triangle AEF is not in a horizontal plane.Wait, actually, the plane passes through A, E, and F, which are at different z-coordinates. So, triangle AEF is a slant triangle.Alternatively, maybe it's better to use coordinates to compute the volume.Let me consider the coordinates of points A, E, F, and P.Wait, the upper part is the pyramid P-AEF, so its volume can be found by the scalar triple product of vectors PA, PE, and PF divided by 6.But let me write down the coordinates:Point A: (0, 0, 0)Point E: (0.7, √3/10, 3h/5)Point F: (0.5, 3√3/10, 3h/5)Point P: (0.5, √3/6, h)Wait, actually, the upper part is the pyramid with base AEF and apex P. So, to find its volume, we can use the formula:Volume = (1/3) * | (AE × AF) • AP | But let me compute vectors AE, AF, and AP.Vector AE = E - A = (0.7, √3/10, 3h/5)Vector AF = F - A = (0.5, 3√3/10, 3h/5)Vector AP = P - A = (0.5, √3/6, h)Compute the cross product AE × AF:Let me denote AE = (0.7, √3/10, 3h/5) and AF = (0.5, 3√3/10, 3h/5)Cross product:i component: (√3/10 * 3h/5 - 3h/5 * 3√3/10) = (3h√3/50 - 9h√3/50) = (-6h√3)/50 = (-3h√3)/25j component: -(0.7 * 3h/5 - 3h/5 * 0.5) = -(2.1h/5 - 1.5h/5) = -(0.6h/5) = - (3h/25)k component: (0.7 * 3√3/10 - 0.5 * √3/10) = (2.1√3/10 - 0.5√3/10) = (1.6√3)/10 = (8√3)/50 = (4√3)/25So, AE × AF = (-3h√3/25, -3h/25, 4√3/25)Now, compute the dot product with AP = (0.5, √3/6, h):Dot product = (-3h√3/25)*0.5 + (-3h/25)*(√3/6) + (4√3/25)*hCompute each term:First term: (-3h√3/25)*0.5 = (-3h√3)/50Second term: (-3h/25)*(√3/6) = (-3h√3)/150 = (-h√3)/50Third term: (4√3/25)*h = (4h√3)/25Combine all terms:(-3h√3)/50 - (h√3)/50 + (4h√3)/25Convert to common denominator 50:(-3h√3)/50 - (h√3)/50 + (8h√3)/50 = (4h√3)/50 = (2h√3)/25So, the scalar triple product is (2h√3)/25Therefore, the volume of pyramid P-AEF is (1/6)*|2h√3/25| = (1/6)*(2h√3/25) = (h√3)/75Wait, that seems small. Let me check my calculations.Wait, the scalar triple product is (AE × AF) • AP, which is (2h√3)/25. Then, the volume is (1/6)*|scalar triple product|, so (1/6)*(2h√3/25) = (h√3)/75.But let me compute the volume of the entire pyramid P-ABC to compare.The volume of P-ABC is (1/3)*base area*height.Base area is the area of ABC, which is an equilateral triangle with side length 1 (since I set AB = 1 for simplicity).Area of ABC = (√3)/4 * (1)^2 = √3/4Height PO = hSo, volume of P-ABC = (1/3)*(√3/4)*h = (√3 h)/12Now, the volume of P-AEF is (h√3)/75, and the volume of the entire pyramid is (√3 h)/12.So, the ratio of the upper part to the entire pyramid is:(h√3/75) / (√3 h/12) = (1/75) / (1/12) = 12/75 = 4/25Wait, that's interesting. So, the upper part is 4/25 of the entire pyramid's volume. Therefore, the lower part is 1 - 4/25 = 21/25.So, the ratio of the upper part to the lower part is 4/25 : 21/25, which simplifies to 4:21.Wait, but the problem says the plane divides the pyramid into upper and lower parts, so the ratio is upper:lower = 4:21.But let me double-check because I might have made a mistake in the scalar triple product.Wait, when I computed the scalar triple product, I got (2h√3)/25, and then the volume was (1/6)* that, which is (h√3)/75.But the entire pyramid's volume is (√3 h)/12.So, (h√3)/75 divided by (√3 h)/12 is indeed (1/75)/(1/12) = 12/75 = 4/25.So, the upper part is 4/25 of the total volume, and the lower part is 21/25.Therefore, the ratio of upper to lower is 4:21.But wait, in the problem statement, it's mentioned that the plane is drawn through AM, which is the midpoint of PO. So, in my coordinate system, M is at (0.5, √3/6, h/2). The plane passes through A and M, and is parallel to BC.I think my calculations are correct, but let me see if there's another way to approach this problem without coordinates.Since the plane is parallel to BC and passes through A and M, which is the midpoint of PO, we can consider the ratio of the heights.In similar pyramids, the ratio of volumes is the cube of the ratio of corresponding heights.But in this case, the plane is not parallel to the base, so it's not a similar pyramid. However, since the plane is parallel to BC, the triangles PEF and PBC are similar.The ratio of similarity can be found by the ratio of the distances from P to the plane and from P to BC.Wait, but since the plane passes through M, which is at height h/2, maybe the ratio is related to h/2.But I'm not sure. Alternatively, since E and F are at z = 3h/5, which is 3/5 of the height from the base, maybe the ratio is 3/5.But wait, in my coordinate system, the height from P is h, and the plane cuts at z = 3h/5, which is 3/5 from the base, so 2/5 from the apex.But the volume ratio is 4/25, which is (2/5)^2. Hmm, that's interesting.Wait, in similar figures, the volume ratio is the cube of the linear ratio, but here, since it's not a similar pyramid, it's different.But in my coordinate system, the upper pyramid P-AEF has a volume of 4/25 of the entire pyramid, so the ratio is 4:21.Alternatively, maybe I can think of it as the plane cutting the pyramid such that the height from P to the plane is 2h/5, so the ratio is (2/5)^3 = 8/125, but that doesn't match my previous result.Wait, no, because the plane is not parallel to the base, so the height from P to the plane is not simply 2h/5.In fact, the distance from P to the plane can be computed using the plane equation.The distance from a point (x0, y0, z0) to the plane ax + by + cz + d = 0 is |ax0 + by0 + cz0 + d| / sqrt(a² + b² + c²).In our case, the plane equation is:- (h√3)/4 x - h/4 y + √3/3 z = 0So, a = - (h√3)/4, b = - h/4, c = √3/3, d = 0.Point P is at (0.5, √3/6, h).Compute the distance:| - (h√3)/4 * 0.5 - h/4 * √3/6 + √3/3 * h | / sqrt( ( - (h√3)/4 )² + ( - h/4 )² + ( √3/3 )² )Simplify numerator:- (h√3)/4 * 0.5 = - (h√3)/8- h/4 * √3/6 = - (h√3)/24√3/3 * h = √3 h /3So, numerator:| - (h√3)/8 - (h√3)/24 + √3 h /3 | = | (-3h√3/24 - h√3/24 + 8h√3/24 ) | = | (4h√3)/24 | = | h√3 /6 | = h√3 /6Denominator:sqrt( ( (h√3)/4 )² + ( h/4 )² + ( √3/3 )² ) = sqrt( (3h²)/16 + h²/16 + 3/9 ) = sqrt( (4h²)/16 + 1/3 ) = sqrt( h²/4 + 1/3 )Wait, but h is the height of the pyramid, which in my coordinate system, I didn't specify. Maybe I should have set h such that the pyramid is regular, meaning all edges are equal.Wait, in a regular triangular pyramid, all edges are equal, so PA = PB = PC = AB = BC = CA.In my coordinate system, AB = 1, so PA should also be 1.Compute PA:PA = distance from P (0.5, √3/6, h) to A (0,0,0):sqrt( (0.5)^2 + (√3/6)^2 + h^2 ) = sqrt( 0.25 + (3/36) + h^2 ) = sqrt( 0.25 + 0.0833 + h^2 ) = sqrt( 0.3333 + h^2 )Since PA = 1, we have sqrt(0.3333 + h^2 ) = 1 => 0.3333 + h^2 = 1 => h^2 = 0.6667 => h = sqrt(2/3) ≈ 0.8165So, h = sqrt(6)/3 ≈ 0.8165Therefore, the denominator becomes:sqrt( ( (sqrt(6)/3 * sqrt(3))/4 )² + ( sqrt(6)/3 /4 )² + ( sqrt(3)/3 )² )Wait, this is getting too complicated. Maybe it's better to keep h as sqrt(6)/3.But regardless, the distance from P to the plane is h√3 /6, and the total height is h.So, the ratio of the distance from P to the plane to the total height is (h√3 /6)/h = √3 /6 ≈ 0.2887But this doesn't directly help me with the volume ratio.Alternatively, since the plane cuts PB and PC at t = 2/5, which is 2/5 from P, maybe the volume ratio is related to (2/5)^3 = 8/125, but that doesn't match my previous result.Wait, but in my coordinate system, the volume of the upper pyramid is 4/25 of the entire pyramid, which is approximately 0.16, while (2/5)^3 is 0.064, which is different.So, perhaps my initial approach with coordinates was correct, and the volume ratio is indeed 4:21.Alternatively, maybe I can use the concept of similar triangles and ratios.Since the plane is parallel to BC and passes through M, which is the midpoint of PO, the centroid of the base.In a regular pyramid, the centroid divides the height in a 2:1 ratio, but M is the midpoint, so it's at 1/2 height.But since the plane is parallel to BC, the ratio of the areas of the cross-sections is the square of the ratio of distances from the apex.Wait, but the plane is not parallel to the base, so it's not a horizontal cut.Alternatively, maybe I can consider the ratio of the heights from P to the plane and from P to BC.But I'm not sure.Wait, in my coordinate system, the plane cuts PB and PC at t = 2/5, so the ratio from P is 2/5, which is 0.4.So, the upper pyramid has a height ratio of 2/5, but since it's not a similar pyramid, the volume ratio isn't simply (2/5)^3.But in my calculation, it's 4/25, which is (2/5)^2.Hmm, that's interesting. Maybe because the plane is parallel to BC, the area scales with the square of the ratio, and since the height is linear, the volume scales with the product, which would be (2/5)^3, but in my case, it's (2/5)^2.Wait, perhaps because the plane is parallel to BC, the cross-sectional area at height z is proportional to (z/h)^2, but since the plane is not horizontal, it's different.Alternatively, maybe the ratio is indeed 4/25, as calculated.Given that, the ratio of the upper part to the lower part is 4:21.So, the final answer is 4:21.
❓The areas of three faces sharing a common vertex of a cuboid are 3, 5, and 15, respectively. Then, its volume is ______.
💡First, I need to find the lengths of the edges of the cuboid. Let's denote the edges as ( a ), ( b ), and ( c ).Given the areas of the three faces:- ( ab = 3 )- ( ac = 5 )- ( bc = 15 )To find the volume ( V ) of the cuboid, I need to calculate ( V = abc ).I can solve for each edge by manipulating the given equations:1. From ( ab = 3 ), I can express ( a = frac{3}{b} ).2. Substitute ( a ) into ( ac = 5 ): ( frac{3}{b} cdot c = 5 ), which simplifies to ( frac{c}{b} = frac{5}{3} ).3. From ( bc = 15 ), substitute ( c = frac{5}{3}b ): ( b cdot frac{5}{3}b = 15 ), leading to ( frac{5}{3}b^2 = 15 ).4. Solving for ( b ), I get ( b^2 = 9 ), so ( b = 3 ).5. Substitute ( b = 3 ) back into ( ab = 3 ) to find ( a = 1 ).6. Finally, substitute ( b = 3 ) into ( bc = 15 ) to find ( c = 5 ).Now, calculate the volume:[ V = abc = 1 times 3 times 5 = 15 ]